QA Director.
Quality Assurance Director / Chris Jones
Market & Product Testing
Chris has been working within games and app industries for 10 years. Starting off for Sega, Creative Assembly and Splash Damage. He worked at Blippar as a Head of QA, responsible for developing and maintaining effective QA processes and quality control for cutting edge AR & computer vision products as well as building QA teams across local & international offices. Chris’s team at game design consultancy is orientated around testing and measuring quality for each product release.
*Please note: this list reflects various roles within the games industry.
Blippar
- Blippar App
- Blipp Builder (Web application)
- Face recognition/detection App (Unreleased)
- Cardio VR
- Blippar Hub (AR campaign CMS)
Pendland Group – Boxfresh
- Boxfresh Website
BeefJack
- Alien Job Snatchers (Unreleased)
- Snowflake
- Tic Flick
- X-Factor: the game
- Roboz
- Rush Rats
Distorted Poetry
- Rundle’s Rolling Adventure
- Petri-Dash
Splash Damage
- Blink
Creative Assembly
- Total War: Empire
- Napoleon: Total War
Sega
- The Club
- Sega Rally
- Football Manager 2007
- Sonic The Hedgehog
- Sonic Rivals
- Viking: Battle for Asgard
- Phantasy Star Universe
Quality Assurance
Testing, Test Plans, Test Automation
Investments and Funding
Investors, Grants, Cashflow, Budgeting
Notable Awards and Achievements
- Developed many effective QA processes & STLC for various of sized organisations; start ups and corporations
- Build, trained & coached QA teams for the full testing triangle of gaming and app products
- 4 years of experience working on VR & AR technologies
- Co-founded BeefJack Studios
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